The flying monkey! This character will act like the insect from Mario Bros. that hops from place to place. I'm halfway happy with how the sprites turned out, but probably will make some changes to it tomorrow. For example, the flying monkey seems a bit too static because his legs and arms are completely stiff.
The big change over the last two days have been the new high-scores! For local high scores, I use a simple SQLite database (which is super easy to do in Android). For online high scores, I use MySQL and a little hash function to make sure only the game client can send scores. Scores are seperated by 'local,' '24h,' and 'global.'
That's all. Was a more relaxed weekend, but will get back to a rigorous schedule tomorrow!