Monday, August 22, 2011

T minus 19 days

It's late (youtube/video editing took me longer than expected) so this will be a short post.

Changeset:
  • World now loops on itself.
  • Simplified enemy code. Allows greater inheritance.
  • Better parallax layers.
  • Health now uses events.
  • General bug fixes
Bugs:
  • Strange bug where screen randomly flickers when using transparent fog.
Todo:
  • Add lives (not just health)
  • New enemies
  • Slippery ground
  • Fuel for chainsaw

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